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Further readings
Bibliography

Digital Art

  • Baumgärtel, Tilman. 1999. [net.art] Materialen zur Netzkunst. Nürnberg: Verlag für Moderne Kunst.
  • Baumgärtel, Tilman. 2001. [net.art 2.0] Neue Materialen zur Netzkunst / New Materials Towards Net Art. Nürnberg: Verlag für moderne Kunst.

  • Benford, Steve and Gabriella Giannachi. 2011. Performing Mixed Reality. Cambridge, MA: The MIT Press.

  • Bishop, Claire (2012) The Digital Divide: Contemporary Art and New Media. Artforum (Sept.).

  • Bosma, Josephine. 2011. Nettitudes. Let’s Talk Net Art. Rotterdam/Amsterdam: NAi Publishers and Institute of Network Cultures.

  • Bosma, Josephine, et al., eds. 1999. README! Filtered by NETTIME. ASCII Culture and the Revenge of Knowledge. Brooklyn, NJ: Autonomedia.

  • Burnham, Jack. 1968. ‘Systems Aesthetics.’ Artforum. Vol. 7, No. 1, pp. 30-5.

  • Chierico, Alessio, ed. 2017. Investigations on the Cultural Economy of Media Art. Milan: Digicult Journal.

  • Corby, Tom, ed. 2006. Network Art, Practices and Positions. Oxon: Routledge.

  • Cox, Geoff and Alex McLean. 2013. Speaking Code. Coding as Aesthetic and Political Expression. Cambridge, MA: The MIT Press.

  • Cramer, Florian. 2005. Words Made Flesh. Code, Culture, Imagination. Rotterdam: Piet Zwart Institute.

  • Daniels, Dieter. 2002. Kunst als Sendung. Von der Telegrafie zum Internet. München: Beck.

  • Daniels, Dieter and Frieling Rudolf. et al. Media Art Net (2004) http://www.medienkunstnetz.de

  • Davis, Douglas. 1995. ‘The Work of Art in the Age of Digital Reproduction (An Evolving Thesis: 1991-1995).’ Leonardo, Third Annual New York Digital Salon. Vol. 28, No. 5, pp. 381-6.

  • Fritz, Darko. 2011. Mapping the Beginnings of Computer-generated Art in the Netherlands.

  • Fuller, Matthew. 2005. Media Ecologies. Materialist Energies in Art and Technoculture. Cambridge, MA: The MIT Press.

  • Fuller, Matthew, ed. 2008. Software Studies. A Lexicon. Cambridge, MA: The MIT Press.

  • Gere, Charlie. 2002. Digital Culture. London: Reaktion Books.

  • Goriunova, Olga. 2012. Art Platforms and Cultural Production on the Internet. Oxon: Routledge.

  • Goriunova, Olga, ed. 2014. Fun and Software: Exploring Pleasure, Pain and Paradox in Computing. London: Bloomsbury Academic.

  • Goriunova, Olga and Alexei Shulgin. 2002. Software Art: Thoughts. Booklet with DVD for read_me 1.2 media art festival. Moscow: State Centre for Museums and Exhibitions “ROSIZO” and Media Art Center “Macros-Center”.

  • Grau, Oliver, ed. 2007. Media Art Histories. Cambridge: The MIT Press.

  • Hershmann Leeson, Lynn, ed. 1996. Clicking In. Hot Links to a Digital Culture. Seattle, WA: Bay Press.

  • Kwastek, Katja. 2013. Aesthetics of Interaction in Digital Art. Cambridge, MA: The MIT Press.

  • Lewandowska, Marysia and Laurel Ptak. 2013. Undoing Property? Berlin: Sternberg Press.

  • Magrini, Boris (2017) Confronting the Machine: An Enquiry into the Subversive Drives of Computer Generated Art. De Gruyter

  • Mason, Catherine, Paul Brown, Charlie Gere and Nicholas Lambert, eds. 2008. A Computer in the Art Room. The Origins of British Computer Arts 1950-80. Norfolk: JJG Publishing.

  • Paul, Christiane. 2003. Digital Art. London: Thames & Hudson Ltd

  • Paul, Christiane. 2016. A Companion to Digital Art. John Wiley & Sons, Inc.

  • Quaranta, Domenico. 2010. Media, New Media, Postmedia. Milan: Postmediabooks.

  • Roestenburg, Nadine. 2017. Van Meme tot Mainstream. Internetkunst, esthetiek en offline luxe in een postdigitale wereld. Eindhoven/Amsterdam: MU/Institute of Network Cultures.

  • Saper, Craig J. 2001. Networked Art. Minneapolis, MN: University of Minnesota Press.

  • Schwartz, Lillian F. and Laurens R. Schwartz. 1992. The Computer Artist’s Handbook. Concepts, Techniques, and Applications. New York, NJ: W.W. Norton & Company, Inc.

  • Shanken, Edward A. 2009. Art and Electronic Media. London: Phaidon.

  • Shanken, Edward A. 2007. Historicizing Art and Technology: Forging a Method and Firing a Canon. In: Media Art Histories. O. Grau ed. Cambridge and London : MIT.

  • Stallabrass, Julian. 2003. Internet Art. The Online Clash of Culture and Commerce. London: Tate Publishing.

  • Taylor, G.D. (2014) When the Machine Made Art: The Troubled History of Computer Art Bloomsbury.

Digital Art Curation

  • Cook, Sarah, Beryl Graham and Sarah Martin. 2001. Curating New Media. Newcastle: Baltic and Crumb.
  • Cook, Sarah, Beryl Graham, Verina Gfader and Axel Lapp. 2010. A Brief History of Working with New Media Art. Conversations with Artists. Sunderland: Crumb.

  • Cook, Sarah, Beryl Graham, Verina Gfader and Axel Lapp. 2010. A Brief History of Curating New Media Art. Conversations with Curators. Sunderland: Crumb.

  • Dietz, Steve. 2005. ‘Collecting New-Media Art: Just Like Anything Else, Only Different.’ In Collecting the New, edited by Bruce Altshuler. Princeton, NJ: Princeton University Press, pp. 85-102.

  • Graham, Beryl. 2014. New Collecting: Exhibiting and Audiences after New Media Art. Surrey: Ashgate Publishing Ltd.

  • Graham, Beryl and Sarah Cook. 2010. Rethinking Curating: Art After New Media. Cambridge, MA: The MIT Press.

  • Krysa, Joasia. 2006. Curating Immateriality: The Work of the Curator in the Age of Network Systems. DATA browser 03. Brooklyn, NJ: AUTONOMEDIA.

  • Paul, Christiane. 2008. New Media in the White Cube and Beyond. Curatorial Models for Digital Art. Los Angeles, CA: University of California Press.

  • Rugg, J. and Sedgwick, M. (2012). Issues In Curating Contemporary Art And Performance. Bristol: Intellect Books.

Digital Art Conservation

  • Beiguelman, Giselle and Ana Gonçalves Magalhães, eds. 2014. Possible Futures. Art, Museums and Digital Archives. São Paolo: Editora Peirópolis Ltda.
  • Brügger, Niels. 2009. ‘Website History and the Website as an Object of Study.’ New Media & Society, Vol. 11, Nr. 1-2, pp. 115–32.

  • Dekker, Annet. 2018. Collecting and Conserving Net Art. Moving Beyond Conventional Methods. Oxon: Routledge.

  • Dekker, Annet, ed. 2012. Speculative Scenarios, or what will happen to born-digital art in the (near) future. Eindhoven/ Rotterdam: Baltan Laboratories/Het Nieuwe Instituut.

  • Dekker, Annet, ed. 2010. Archive 2020: Sustainable Archiving of Born Digital Cultural Content. Amsterdam: Virtueel Platform.

  • Depocas, Alain, Jon Ippolito and Caitlin Jones, eds. 2003. Permanence Through Change: The Variable Media Approach. New York, NJ: The Solomon R. Guggenheim Foundation & Montreal: Daniel Langlois Foundation for Art, Science and Technology.

  • Hoen, P ‘t and Gaby Wijers, eds. 2016. Transformation Digital Art. Den Bosch : SBMK.
  • Laforet, Anne. 2011. Le Net Art au Musée, Stratégies de Conservation des Oeuvres En Lign. L>P (Editions Questions Théoriques).

  • Lurk, Tabea, Dragan Espenschied and Jurgen Enge. 2012. ‘Emulation in the Context of Digital Art and Cultural Heritage Preservation. Requirements, Approaches and yet so much more to do.’ PIK – Praxis der Informationsverarbeitung und Kommunikation. Vol. 35, No. 4, pp. 245-54.

  • Noordegraaf, Julia, Cosetta G. Saba, Barbara Le Maïtre and Vinzenz Hediger. 2013. Preserving and Exhibiting Media Art. Challenges and Perspectives. Amsterdam: Amsterdam University Press

  • Rinehart, Richard and Jon Ippolito. 2014. Re-Collection: Art, New Media, and Social Memory. Cambridge, MA: The MIT Press.

  • Sant, Toni. 2017. Documenting Performance. The Context and Processes of Digital Curation and Archiving. London/New York, NJ: Bloomsbury Academic

  • Serexhe, Bernhard. 2013. Digital Art Conservation. Preservation of Digital Art: Theory and Practice. Vienna: Ambra Verlag.

  • Spreeuwenberg, Kimberley, ed. 2011. Documenting Internet-based Art. The Dullaart-Sakrowski Method. Culture Vortex. Public Participation in Online Collections.